Issue with WM 2.3.7 and GG 2 - TaskRunner instances?

I’ve been running tiled builds on my machine without issue, but after installing GeoGlyph 2, I’ve seen an issue where a TaskRunner instance is opened for each of the building tiles (8 at a time), which then fail to close themselves after completing their task. I can only fix this by killing the idle taskrunner instances manually, or with the button in the GG2 IDE, after which the build will continue. Doing attended builds this way (with 100 tiles) is rather impractical - has anybody else seen or had this issue themselves?

Nevermind - in case anybody else runs into the same issue, I had some GG2 devices that weren’t explicitly compatible with tiled builds which were causing the problem. Hopefully these will work in a future update.