I am new to world machine, looking for a way to create a isle like this, I wonder how world machine create this isle?
Any guide pls…
I could be wrong but, I don’t think that you could make this in WM because it has undercutting which you can’t incorporate in to a grayscale heightmap.
I’m with Bob, but you could try to make a flat surface and project it on a cylinder. Will certainly need some fine tuning and you certainly need a cap.
You have to make it up-side-down then export it as a mesh.
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