Low(er) poly / lower quality terrain?

Just wondering, Is it possible to decrease the quality of the terrain textures that it might even be used in low poly games?

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can you show an example

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I am just asking if that is possible, I have no idea. if it is possible, then it can be used for low poly and high poly worlds. I am just a beginner in World machines. I really have no clue.

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yeeee
texture may be blured by separate device, or you may reduce resolution of device directly in context menu

i think low-poly style is not just bad quality, but ye - you may do bad quality and stylize it by other nodes

low-poly style made by also done by using of expander or voronoi and blah-blah-blah

Thank you Tomatiy. It just gives more possibilities to World Machine, if it is possible.

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in past i did try to do low-poly cartoon style
may show what i mean under that WorldMachine could do low-poly and cartoon maps
you may inspire and try to show your own
it is hard to obtain cartoon style not due to limits of devices, but due to imagination how to combine them in proper way to match with Pinterest low-poly references…

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that is looking great.

I will try to create something useful in World machine.
The project tutorials inside the lastest world engine will help. I still have to focus upon it more. try to replicate their nodes. See if I can at least do that.

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