Outputing textured bitmaps

I’ve noticed there is a “detail” texture that seems to be overlayed on terrains I make that looks great in the viewer. When I export the image all the texture is lost? Is there anyway to get the image out exactly how it looks in the viewer? I’ve also tried to use my own textures I find for grass and rock but world machine will only let me shrink them to 630m squares which when applied to a 1mx1m tile of grass no longer looks like grass.

WM optionally displays a detail texture to help provide context when the viewport is close to the terrain. The level of detail that it provides is not possible to capture with just a normal texture map. You can turn the use of the detail texture on or off within the 3D view with the last button on the 3D toolbar.

The detail texture is multi-textured atop the base colors; there is no way to export it as a single image. Depending on what you are using the output for, there should be some way to emulate the detail texture in the next step as well; for example applying it within rendering software or a game engine.

The detail texture is location at “(World Machine Program Folder)/resources/detail.bmp” if you want to use the exact same texture.

Regarding using textures, you can definitely do this. Import your texture in a File Input, set it to Repeat or Mirrored, and type in a size for it manually (although the slider only goes to 630m, you can override it yourself). Unless you have a very high resolution build though, this may not give you the exact results you’re looking for.

Cheers,

What is a detail texture?

a detail texture provides texture detail around the camera when close to the terrain surface, for example if you are looking at the terrain from the air you would see the variations of color but not the individual rocks and other details, but if you are standing in a dirt field you will see the all the rocks and sand grain (details) you wouldnt see if you were for flying over the terrain, the detail texture provides that detail only when your camera is close enough to the terrain to see it.

1 Like