I’m trying to export out a tiled PNG version of my terrain and I noticed that the PNG tiles which are exported get output as a 48-bit format. This was a new bit-depth standard for me so I looked it up and its for HDMI color ranges. For my purposes, I really need just 32-bit as the program I am dumping these into doesnt like this 48-bit standard. I am able to batch convert them via PS down to 24-bit, but I was wondering if there is an option directly in WM to just output in 32-bit rather than 48? If anyone knows how to do this, I would be very appreciative.
you’re right, it would be useful to have 8bit export options for the two existing high bitdepth color types. If you can use a windows BMP file, selecting that format will give 8bit/channel RGB output.