Hey guys, I’m new to these forums and I’m not really sure where to place this topic, but I was wondering how to accomplish the goal of getting a random height variation on my landscape. What I am shooting for is:
I have a landscape layout that outlines my ground. The shape of my ground will also have the hills built in, but I would like random variations of my ground so that it’s not all flat with random hills.
Secondly, I have another landscape layout that has my mountains.
Another for my rivers and another to flatten the ground for my roads. I have everything exactly how I want it, however I cannot seem to get random variations in my ground.
I want the North (Winterlands) to have a higher elevation than say, the desert area. Any Ideas?
Zones I am looking to variate.
Swamps (Lowest Elevation Above sea Level)
Desert (Next Lowest Above Swamp Level)
Plains (Above Desert Level)
Plateau (Above Plains Level)
Winterlands ( Above all else)
and of course the moutains will follow the ground so it will elevate automatically.
Any suggestions?
Thanks in advance!