I’m trying out the demo version of World Machine and I’m trying to see if the resolution and Render Extents will work for me with large terrains. I have tried other software and it seems to fall in a heap so I want to be sure before spending money.
Say I have a large terrain at 50km square. What I want to be able to do is the following
- View the whole terrain in the 3D view at a low resolution under 2k to check it all generally looks good
- Work on building devices while viewing only a portion of the 50km terrain at say 4K in the 3D view
- Build the final output in tiles of say 1km at 8k or 16k resolution
I’ve seen the render extents and they appear to do that. Is that their exact purpose?
I would also like to see the terrain while messing with devices at a higher resolution. In Preferences I have adjusted the “3D View Interactive Resolution” in the Graphice Options. I know the demo version restricts resolutions but does it limit this resolution too as I have set it to 2K and 4K and nothing seems to happen. Does this setting in a licenced version change what resolution is in the 3D view when adjusting parameters in devices BEFORE you do a build?