Scale Reference

So, I was happily making this multi-biome type of thing and had something that looked like nice mountains.

Imported all that 24kmx24km tiled stuff, then…

I placed my 1.8m Character inside what was supposed to be a little passage in the mountains area but in FACT, it turned into my character is now in the grand canyon!

i guess now : How do I get anything in there to simulate a scale reference, a cube maybe with some dimensions?

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I think the Radial Gradient generator offers a solution. It allows you to determine the radius of the generated object. So you could have a 5 m radius square (which is 10 by 10 by world height), and place it anywhere.

Fun exercise, create a macro that creates a cube, and places it automatically on top of the terrain.

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that is brilliant, Im gonna try that, thx alot

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let me know if it works!

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