Slope only heightmaps, or select slope with variation?

Is there any way to get a masked output of the slope I have selected (cliffs in this example) with heightmap variation? I want to export the cliffs as a mesh that has slope, if that makes sense, but I can’t seem to with select slope.

Hi there,

I’m not completely clear on what you’re looking for – can you explain further? What do you mean by height map variation?