I am attempting to export a height map and splat map from World Machine to Unity. I am following the workflow tutorial found here:
https://www.world-machine.com/learn.php?page=workflow&workflow=wfunity
I am having an issue exporting a splat map. The tutorial says to use the Splatmap converter device. An example of the device is called “Splatmap Converter.tmd”. My build of World Machine (3028) does not include that file. The only project that includes Splat in the name is “Basic Splatmap Example.tmd” and the only macro is “Basic Splatmap.dev”.
These missing files create an issue for me on step 3 when attempting to convert individual maps into a bitmap using a Channel Converter. The outputs from my "Basic Splatmap.dev macro does not seem compatible with the channel converter (as in, I can’t input wires to it from the Basic Splatmap macro).
Does anyone have Splatmap Converter.tmd or an updated workflow to export splatmaps from WM to Unity?