G’day! What would be the best way to use World Machine to generate this kind of geological features? I’m also particularly interested in the ramp-like outcropping, that starts flat with the ground and ends abruptly in a cliff. I tried it using the terrace presets, but nothing similar came up.
Yep, these kinds of formations won’t form nicely if you use the terrace device, which are more for cutting striae/actual terraces into your terrain.
If you want some semi-random terrain, I would advise using a perlin with slightly boosted steepness then on the rock faces and if you want, add terracing on steep slopes via blurring the terrain then putting it through a select slope as a mask for the terrace device.
If this is too confusing I can elaborate better for you xD
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