Lately I’ve been toying with the file input to texture my builds and I have to say the results are pretty decent. I use 24bit BMP textures set to represent an area of a few square meters and put tiling on in the device.
However I didnt find any example/discussion about texturing , does anyone have some experience/example with it ?
Here is an example of a random valley/plains with 1 Grass and 1 Dirt textures applied. When I have more time to mess with it Ill post a more serous example :lol: I think this has great potential. Having to import and texture in another application is very annoying.