Texturing with File Inputs

Lately I’ve been toying with the file input to texture my builds and I have to say the results are pretty decent. I use 24bit BMP textures set to represent an area of a few square meters and put tiling on in the device.

However I didnt find any example/discussion about texturing , does anyone have some experience/example with it ?

Im gonna upload an example when i get home.

Yeah, I’ve actually done the same thing a few times, and was very pleased with how it worked out :slight_smile:

Here is an example of a random valley/plains with 1 Grass and 1 Dirt textures applied. When I have more time to mess with it Ill post a more serous example :lol: I think this has great potential. Having to import and texture in another application is very annoying.