Tiled map example

Is it possible to see an example of a big tiled map generated with World Machine Pro edition ?
I couldnt find any example online, are there any ?

What exactly do you want to see?
Personally, I let WM merge the tiles of a tiled build into a terrain after build… so tiled builds aren’t really any different from a normal build except in the way they were rendered.

I’d like to see how much the seam are noticeable. I’ve tried in basic edition tiling manually a big terrain (moving the render zone each time) and the seams are very noticeable. Also i’d like too see how lightning (Light-map maker) works on huge maps. Also i’d like to have a “real” example to test with in my project.

If you use basic edition you’re never going to get the tiling feature that WM2 has. In WM2 pro, the tiles are blend together, which hides seams. How well they are hidden depends on how unpredictable your project is (lots of erosion, random factors, etc).

As for lighting on huge maps - that works flawlessly. In my experience I found out that everything in WM2 scales up without a problem.