Hello,
I have an island that extends slightly beyond one tile, and I’d like to avoid it crossing over any borders. I tried using the displacement device to move the island, but it also affects the height, which I don’t want. Is there a way to translate the island along the X and Y axes without altering any other properties, such as height?
Thank you for your response! I initially thought the same, but after adding a displacement device after each shapes device, I noticed it caused unexpected changes to the height. I ultimately resolved the issue by manually adjusting the shapes within the shapes device (which I was hoping to avoid with this post), this approach also seems to work better for tiled builds.