Trying to get strata lines...

Not the right term i am sure. but how can I achieve this?


and

The color table acid bleached world kinda does the badlands one but I have no idea how to pull that into the texture pipeline. I also do not know how to get nice dark strata lines(could probably use a custom color table but as I said I have no idea how to pull that data)

Use multiple height selectors and the ramp device and use them as a masks for some sand-like colors.

k, I will try, is there a way to pull the colortable generated stuff in?

There’s no direct way.
You could disable shading of the preview, render it in the size you want and then take screenshots in 2D view. (holding the rmb and moving around zooms - it also snaps into 100% zoom. // you’ll see what I mean)

This is what I’ve done, then done a screen grab… Edit your colors and text file…

D

Hey YellowBull, this is something I wanted to do myself: editing the text file. Which text file is it? Incidentally, strata is also something I’d like to get.

monks

In the resource folder there is a file called colors.txt. It corrisponds with your colors.tga… You can rename the each gradient to what you want, or add new ones. Does this make sense?

Dave

Ah yes, thanks Dave. I did look at this previously but thought it way too fiddly, but maybe I’m wrong about that. Thinking about it I wanted to have a colour table that fitted my world…I’m guessing that if I divide my vertical extents of my world into 256, then I should be able to arrange things so that I get what I want within render extents.
I don’t think a colour table is really what I need. I could use this for strata shots though. I’ve never really seen anyone get strata before. If we can’t use overhangs, it has to be a colour table.

Carl

I wonder whether it’d be possible to do this with a macro, an imported bitmap version of the terrain and some displacement-trickery…

steps out of the lab with the large tesla coils and genetic experiments
See attached file.

There is a certain loss of precision (in the texture) and I’m not sure how well it works with tiling - but I had fun making it!

Tomorrow: Implement TSP in ptime with a wm macro.

:smiley: - hey nicely done nikita- will check this out later.

monks

I think the zip is corrupted Nikita- any chance of another upload?

monks

Odd…
I replaced the file, it should work. =)

Nikita that Strata archive is still corrupt :stuck_out_tongue:

yeh, still corrupt. I tried Winzip, winrar and 7zip.

monks

What the heck? It worked yesterday! I downloaded it and I opened it to make sure it’s okay.
Now all of a sudden, the archive is basically a renamed txt file with spam links in it.

WTH?!?!

I’ll look into this when I get home. I really hope my system is not infected with some weird virus.

http://nkdev.de/misc/strata.zip

well I guess there are some more suspect things going on with the forum pages…first the auto writer spam poster and now this…seems like someone is having a fiddle with the site…

hmm, not good.

Thanks for the file. I like it.

monks

:smiley: thanks Nikita!