Hi folks,
currently I am working on an island landscape and I am trying to create an interesting underwater landscape. I am aiming to create something like this:
I know it’s basically a combination of different noises and materials (rock, sand, corals/vegetation) but what I am struggling with is a) finding a good starting point and b) setting the context. Of course I can just combine these noises but what underwater landscapes always have is a context to the islands so there is a certain flow and direction around those islands. Maybe you can give me some tips? Thanks