Is there any way to export to this? to clarify this someone couple years it seems had the same issue on this forum, Export to RAW 16 bit Intel byte-order
It is for a battlefield 2 engine, World Machine can clearly open import these raw files as height map and show them correctly but i never cannot export these without the same issue posted on this forum post. The height map does not show correctly in the editor and edge of the map will show a sudden wall of height.
One way to do this was having a photoshop and import these and export these via photoshop because it had the IBM PC raw option to export or having a terragen and do it that way.
(pardon me for the absolute OG pics it is just for an example and the exact issue)