What might we get by adding the Distortion parameter? I was looking at Artist Point Project of the Day - Terrain Synthesis and thought synthesized terrains might benefit from controllable distortion worked into it somehow.
What do you think?
What might we get by adding the Distortion parameter? I was looking at Artist Point Project of the Day - Terrain Synthesis and thought synthesized terrains might benefit from controllable distortion worked into it somehow.
What do you think?
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