What might we get by adding the Distortion parameter? I was looking at Artist Point Project of the Day - Terrain Synthesis and thought synthesized terrains might benefit from controllable distortion worked into it somehow.
What do you think?
What might we get by adding the Distortion parameter? I was looking at Artist Point Project of the Day - Terrain Synthesis and thought synthesized terrains might benefit from controllable distortion worked into it somehow.
What do you think?