idk how to use a colorizer properly and i want to import my own textures can someone please help?
- “File” generator set to “rgb” instead of “heightfield”. This imports single textures.
- “Material” generator set to “file” to import PBR textures as a set, into a localspace packet. You can tile them using “instance tiling” node, layer them using “layers” node. View them overlayed using “Scene View” node.
You can author full PBR mega materials inside wm, just need some intermediate skills.