Mixed build Extents
|
|
4
|
173
|
August 4, 2020
|
Water mesh generation
|
|
4
|
203
|
July 27, 2020
|
Little Things
|
|
6
|
390
|
January 10, 2021
|
Multithreaded device preparation
|
|
4
|
233
|
June 21, 2020
|
An alternative option for rivers
|
|
2
|
212
|
June 15, 2020
|
LTE Feature #4
|
|
0
|
257
|
February 21, 2020
|
LTE Feature #3
|
|
0
|
229
|
February 13, 2020
|
Customizable viewports in LTE
|
|
2
|
207
|
May 12, 2020
|
UX/UI suggestions for LTE
|
|
7
|
449
|
May 26, 2020
|
3D Viewport Drawing Tools
|
|
2
|
238
|
May 1, 2020
|
Simple feature that can greatly improve texturing - Alpha compositing
|
|
2
|
207
|
February 3, 2020
|
LTE Feature #2
|
|
6
|
494
|
December 31, 2019
|
LTE Feature #1
|
|
11
|
667
|
January 17, 2020
|
Introducing LTE
|
|
13
|
642
|
November 21, 2019
|
The End of the beginning
|
|
3
|
588
|
November 8, 2019
|
Layout generator - Falloff angle
|
|
1
|
166
|
October 18, 2019
|
Its time to modernize the WM experience with a complete UI overhaul
|
|
6
|
614
|
November 7, 2019
|
UDIM texture set support
|
|
2
|
509
|
October 18, 2019
|
Dunes
|
|
4
|
308
|
May 7, 2020
|
Much larger radii/falloffs on generators
|
|
1
|
135
|
October 18, 2019
|
Import of closed smooth curves as polygons, or ability to close curves in Layout
|
|
0
|
125
|
May 21, 2019
|
World Machine Cloud Build
|
|
1
|
148
|
March 19, 2019
|
Ability to save 8bit PNG height map
|
|
4
|
194
|
March 19, 2019
|
Display Values From Scalar Generator on the Device Icon
|
|
1
|
113
|
March 19, 2019
|
Ability to create tabs in the macro interface.
|
|
2
|
100
|
October 17, 2019
|
PNG compression option
|
|
1
|
95
|
October 17, 2019
|
Disable splash screen when running from script.
|
|
1
|
93
|
October 17, 2019
|
Vastly speed up interactive preview
|
|
1
|
103
|
October 17, 2019
|
Tangent space normals
|
|
1
|
198
|
October 17, 2019
|
Multi-thread tile build blending
|
|
1
|
109
|
October 17, 2019
|